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Огляд статистики зарплатні професії "Аудитор СМК в Дніпропетровській області"

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Engineering Manager, Mobile SDK
LoopMe, Dnipro, Dnipropetrovsk Oblast, ua
LoopMe is a software company that builds software products and services for the advertising industry. LoopMe was founded in 2012 and today is a global company with 300+ employees. Our engineering team is expanding and we are looking for an Engineering Manager with experience building SDK in the adtech industry based in Ukraine to join our Dnipro or Lviv office. Primarily a tech hub, the Ukraine offices serve as a business engine room housing Engineers, Product Specialists and Account/Campaign Managers who work across the entire LoopMe product suite. As an Engineering Manager for the SDK team, you will play a crucial role in enabling gaming application developers to monetize their games through advertising revenue. Join our team and lead the development of cutting-edge mobile advertising technologies, shaping the future of our Ads Platform. In this role, you will Develop and maintain cross-platform features while addressing the unique challenges of mobile Work with client and backend teams to develop new systems Integrate feedback from external partners to evolve and improve existing features Be responsible for the successful delivery of our mobile ad SDKs Guide development projects and manage LoopMe’s SDK development team.  Next to being the expert on the practical and technical aspects required for a project's completion, you are involved in handling the management or business side of technology projects. Lead by example when it comes to coding practices and writing high-performance code What we’re looking for You are an experienced expert with lots of mobile application or advertising industry knowledge (+7 years) and have the skills to mentor and manage a development team Experienced in managing a small development team Basic C++ skills Proven experience with iOS AND Android OS development and recent hands-on coding experience History of shipping successful mobile games or applications Experience with debugging build systems, IDE’s, networking, applications Strong collaborator, works well on distributed teams, able to take on work independently Passion for games, great user experiences, and building products that serve the needs of multiple games Experience writing asynchronous systems with some of the logic on both the client and server Building and configuring applications Ensuring team adherence to project quality standards Communicating client specifications to development teams Assisting with application troubleshooting and debugging Keeping projects on schedule to meet deadlines Writing testable and scalable code for programs Educating junior developers on best practices Benefits: Competitive compensation package Flexible working schedule and the hybrid type of work Annual performance bonus (up to 10%) Training budget One month of workation (you can work from any part of the world for one month)